struct
#include <AllSyntax.h>
ProductionSyntax Concrete syntax definition for a Production.
Base classes
- class SyntaxNode
- Base class for all syntax nodes.
Public static functions
- static auto isKind(SyntaxKind kind) -> bool
- Returns true if the provided syntax kind is represented by this type.
-
static auto isChildOptional(size_
t index) -> bool - Returns true if child member (token or syntax node) at the provided index within this struct is a nullable pointer.
Constructors, destructors, conversion operators
- ProductionSyntax(DataTypeSyntax* dataType, Token name, FunctionPortListSyntax* portList, Token colon, const SeparatedSyntaxList<RsRuleSyntax>& rules, Token semi)
- Constructs a new instance of the ProductionSyntax struct.
- ProductionSyntax(const ProductionSyntax&) defaulted explicit
- Copy constructor.
Public functions
-
auto getChild(size_
t index) -> TokenOrSyntax - Gets the child member (token or syntax node) at the provided index within this struct.
-
auto getChild(size_
t index) const -> ConstTokenOrSyntax - Gets the child member (token or syntax node) as a pointer at the provided index within this struct.
-
auto getChildPtr(size_
t index) -> PtrTokenOrSyntax - Gets the child member (token or syntax node) at the provided index within this struct.
-
void setChild(size_
t index, TokenOrSyntax child) - Sets the child member (token or syntax node) at the provided index within this struct.
Public variables
- DataTypeSyntax* dataType
- The dataType member.
- Token name
- The name member.
- FunctionPortListSyntax* portList
- The portList member.
- Token colon
- The colon member.
- SeparatedSyntaxList<RsRuleSyntax> rules
- The rules member.
- Token semi
- The semi member.